Monday, November 15, 2010

Early steps with Starcraft 2

This weekend I completed the campaign of Starcraft 2. I played it mostly on casual, except those scenarios that I failed to complete on casual, which I replayed at a harder level. I was a bit disappointed in the length of the campaign: for some reason I had expected... More. It's the same reason why I stopped playing World of Warcraft: I like the parts that are hardest to create: story lines. I don't really care doing things a second time at a harder level if they continue to look the same (in Ulduar things looked surprisingly different on hard modes, which made them something I wanted to do).

However, I don't think people play Starcraft 2 for the story. In fact, I only played the campaign so that it would be marked as complete on my profile: I was already heavily involved in playing with other players. I use "with" deliberately here: my first games were with a friend of mine against the computer. Unfortunately the AI is easily tricked by a cloud of mutalisks, which you can build before their first wave hits. By carefully attacking their base right at the moment they arrive at yours, you can force their army to return to their base, leaving you more time to build more units... So fighting against the computer became slightly less interesting.

This is where we decided to form a group and fight in a dedicated 2v2 league, for which we developed and tried out a number of strategies, some of which I will describe in later blog posts. For some reason, playing those 2v2 games reduced the number of practice games I had available as well, and after doing some practice games too, I decided to qualify for 4v4. 4v4 had one problem, though: despite being fast, my MSI GX630 is not fast enough for that mode. 3v3 works fine, but in 4v4 the battle is over before I can do anything. So I decided to quality for 3v3 next.

I'm avoiding 1v1 because I'm playing more to cooperate with other people rather than fight against people. Of course, most people seem to think of this differently, and there were even cases where my partners started to fight each other over resources, rather than focus on the common enemy. But this is part of the fun. I'm still in the copper league at all levels, which means I'm in the bottom 40%. But that's ok, I'm only just beginning to grasp how everything fits together, and there might be many things that I'm still missing.